To be clear, the layers themselves are not disappearing in the timeline, but in my active view/camera. Somtimes its during RAM preview, somtimes its when I'm scrubbing the timeline, but never at the same point and it doesn't seem to be consistant for which layers dissapear or appear. they keep disappearing at random moments during playback. By the way Adobe Premier CS6 uses all my 8 Cores flawlessly working smooth as silk (well done Adobe!).I'm having the strangest issues with adobe illustrator layers in my timeline. So either Windows 7 is doing a shitty job at spreading the threads among the CPU's Cores, or Adobe did a shitty job at optimizing Photoshop and Illustrator CS6 (Windows Version) for 8 Cores systems. Repeating the same test on OSX Lion 10.7.4 (hackintosh), using the same multiprocessor system (HP XW8600 Workstation) with all the 8 cores Enabled, they all work at the same time and almost at the same intensity. I've noticed the same CPU activity on quad i7 CPUs with HypeThreading Enabled which act like 8 cores when processing information. The same results apply to Illustrator CS6 when doing CPU intensive work, for example try the experiment I've mentioned in an earlier post: create a new A3 size document and quickly zoom in and out using Alt+Scroll Wheel. Here's an interesting test I've managed to do on Photoshop CS6. I will keep testing to isolate problem scenarios but at this point, generally, it seems a bit Beta.Īny more suggestions would be gratefuly received. disk usage is low, processors are practically idle, memory is freely available. CS5 did it beautifuly.Ĭs6 is certainly in 64bit mode, that i know. It can crunch them sure, it just cant keep up with the pace in terms of manipulation of environment and objects. It would seem that it just cant manage large complex documents. Ive created new users, deleted prefs, reinstalled and everything. Another example, double clicking on a symbol to edit it take 2 seconds in and longer to get out again. for example, lets say I hold the space bar, thatll take a good 1-2 seconds to acknowledge and moving the display around with the hand tool will give me about 1 screen refresh every 2 seconds. What im talking about here is the speed at which the application responds to selections, screen draw, zooming, panning etc. as soon as it receives a task then the processor takes over and it does seem much quicker. keep in mind about the RAM CS5 can only access i think it is 3GB orf RAM but CS 6 can access more if it is not getting to that RAM I would say that might curtail its performance since it is designed to use more memory.īut your Mac Book Pro should be running CS6 faster than CS5 unless of course it is configured to run as 32 bit instead of 64 bit! Or another thought is that you cold be using a different scratch disk for CS5 than you are for CS6 or what you are doing in CS6 is different from whyat you are doing in CS5.īut IMO this is not an equal evaluation in some form or the other. What would deny it this access to more of the available RAM I do not know. So where you say you are having problems I say the source could well be outside of Illustrator.įor instance say access to the RAM is some how being denied to Illustrator which uses more RAM to perform the task faster and with more capability, well then perhaps that would make it not appear to be doing its job correctly. In other words it is not just the speed that couunts and is being delivered it enables you to do things that simply where not possible before. That is important because it shows that CS 6 magaes memory better can access both the scratch and RAM better use more of it and is more stable. well it took over four minutes but it ran out of memory and could not complete the preview where as in CS 6 I could do this again in the same document without the need to close it out but in CS 5 I would no longer be able to obtain a preview for that document no matter what I did. However I decided to see what CS 5 would do if the sqaures were arranged the same way. In CS6 I accidentally made a mistake the first time i tried this, and this is important, in which when making the configuration of squares I did not leave a gap between the squares which meant the squares where bigger, that time it took CS 6 2 minutes to complete the task. In my test I asked CS 5 to apply the a drop shadow to 10,000 small squares that cover an 18 x18 inche area it takes CS5 3 minutes to do it but it takes CS6 1 1/2 minutes twice as fast. For instance i do a test for each new version to see if the performancce of my computer is the same for each version of Illustrator and do a different one for Photoshop. And Illustrator CS 6 runbs much faster than Illustrator CS 5.
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